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Home/Guide/Hangman Over GMRS

Hangman Over GMRS

Games Over GMRS

Hangman is one of the most practical games you can play over GMRS because it does double duty: it's genuinely fun, and it's an excellent drill for the NATO phonetic alphabet. Guessing letters by name - "Alpha," "Bravo," "Charlie" - is exactly how you'd call them in any real radio traffic. New operators who struggle to remember their phonetics will have them memorized after a few rounds of Hangman.

Why it works on radio

Each transmission is short and structured: one letter guessed, one update given. There's no complex notation and no shared visual - just a word in progress, announced as a sequence of known and blank positions. The guesser doesn't need to see anything; the puzzle-holder reads the board state aloud after each correct guess. It works cleanly with two people or with a small group taking turns guessing.

Equipment needed

Setup

  1. The puzzle-holder picks a word or short phrase and a category (animals, movies, cities, radio terms, etc.)
  2. They announce the category and the number of letters over the air. For phrases, announce each word's length separately.
  3. Guessers take turns suggesting one letter at a time using the phonetic alphabet
  4. The puzzle-holder responds: confirm if the letter appears (and where), or add a strike if it doesn't
  5. Standard rules: 6 wrong guesses and the game is over. Adjust to taste.

For group play on a net, take guesses in check-in order, cycling around until the word is solved or the hangman is complete. Anyone can attempt to solve the full phrase on their turn instead of guessing a letter - but a wrong solve attempt counts as a strike.

How to read the board state

After each correct guess, the puzzle-holder reads out the current state of the word: known letters in their positions, "blank" for unknown letters. Keep it consistent so guessers can track along on paper.

Example transmissions

A five-letter word in the category "animals":

Tips for running the game

Repeater courtesy: If playing on a repeater, keep game sessions to off-peak times and be ready to pause or move to a simplex channel for longer games. Yield immediately to emergency or priority traffic. Identify with your callsign at least every 15 minutes per ยง 95.1751(a).

What the rule says
What it means
In practice